Three Dice: A Game Villanelle Choose three dice – one black, one white, one gray. Keep them with you always.…
As someone who does research on gender and games, I often hear the conventional wisdom that men prefer to play…
Since I wrote about Dread, I’ve found myself noticing instructional design choices in role-playing games – and realizing that there’s…
For the past six months, I’ve been part of a blogging collective over at Gaming as Women. I write on…
If you haven’t yet heard, Valve announced Teach With Portals, a new initiative to help students learn about physics by…
The brilliant and inimitable Vincent Baker went to a horror convention and tried to sell horror role-playing games – and it…
I just found out about the Play Generated Map and Document Archive, which organizes and preserves role-playing game ephemera like…
I’m moderately familiar with Harry Potter; it’s hard not to be, these days! I’ve read the books twice, and I…
People occasionally ask me why I don’t blog about games more often. After all, I do research on games; I…
Here’s a lovely article on building Glitch, the crafting-based MMO. The most important line in the whole piece: “We realized…