Writing About Writing About Games

People occasionally ask me why I don’t blog about games more often. After all, I do research on games; I consult on game-related projects; I teach game design classes; I play a lot of games. I certainly don’t hesitate to write about psychology, creativity, literature, feminism, technology, education, or any of the dozen other things I study.

The answer I usually give is that if I’m writing about games, it’s going to happen in an academic context. Why blog about it when I really ought to be writing for publication? The thing is, that answer doesn’t really hold up. They’re two different kinds of writing, and I certainly have no problem writing about other research-related topics on my blog. It’s just an easier thing to tell people than that I’m afraid.

That’s right. I’m afraid to write about games. I’m afraid to write about games because I am a woman. Because I know that if I get attention for what I write, it will inevitably turn poisonous eventually. Because I feel that I have to be twice as smart, twice as insightful, twice as right as a guy writing about games – and even if I manage it, I’ll probably still get called a cunt.

I think my resolution for 2012, thanks to the brilliant and courageous Margaret Robertson, is to blog about games. Specifically, I’m going to write about what I’m playing, in much the same way I log my reading, at least once a month.

We’ll see how it goes. Wish me luck.

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