Three Dice: A Game Villanelle Choose three dice – one black, one white, one gray. Keep them with you always.…
Daniel Solis has issued a challenge: can you design a game that will still be played in a thousand years?…
What do the students say about the course? What do they expect to get out of it? What do they find…
What games do you use? What criteria do you use to choose games to analyse? To what extent do you let…
What do the students read (or watch) to learn theory or methods of analysis? My classes are a bit unusual on…
There’s a fantastic article by Simon Strange in this month’s issue of Game Developer Magazine. He talks about how to…
At what level is the course (or courses) taught? What are the overall learning goals of the course? What will your students…
Describe your course and the game analysis exercises briefly, in your own words. I created the game design course sequence for…
A few weeks ago, the inimitable Annika Waern started a discussion online about teaching game analysis. I’ve been thinking about…
This morning, the boy sent me this post about what works for political campaigns. I don’t know where the information is coming from,…