Since I wrote about Dread, I’ve found myself noticing instructional design choices in role-playing games – and realizing that there’s…
My brilliant friend Danielle made a thing! A really cool, mind-blowing, brain-breaking thing! Jailbreak the Patriarchy is a Chrome extension that…
Thanks to the Jewish holidays, I’m way behind on just about everything – including celebrating Ada Lovelace day. So I’m…
Six years ago, my partner and I decided to host our first Passover Seder. Although we spent the official Seder…
I recently spoke to a group of secondary school students about game design. They had some great questions about games, but…
What do the students say about the course? What do they expect to get out of it? What do they find…
What is hard for the students to learn? What makes it hard? Is there a ’threshold’ effect in your course, so that…
What games do you use? What criteria do you use to choose games to analyse? To what extent do you let…
What do the students read (or watch) to learn theory or methods of analysis? My classes are a bit unusual on…
There’s a fantastic article by Simon Strange in this month’s issue of Game Developer Magazine. He talks about how to…