When I was thinking about Advance, I decided that I wanted to automate a lot of my data collection. I…
As part of our design research for Lit, we’re exploring what game features make people feel “rushed” (excited/stimulated) and relaxed.…
Check this article out! It’s an interesting, if brief, piece about getting gaming experiences to the BRIC countries (that’s Brazil,…
One of the hardest things about this project, for me, has been balancing its many threads: reading, research, coding, writing,…
I just spent some time playing The Eyeballing Game, which has convinced me that you can make a game out…
One of the things I try to do, as a game designer, is to play lots of games for reference…