In the hills of Appalachia, a unique gathering is about to unfold. Once a year, legendary creatures like Bigfoot and the Mothman — known collectively as “Cryptids” — convene at CryptidCon. It’s a chance to settle differences, discuss pressing issues, and forge unlikely friendships.
This live-action role-playing game (LARP) for four to 40 players introduces strategies used by Remake Learning to collaborate across professions and unlock the power of groups to achieve goals bigger than any single person could on their own. Players join cryptid factions, each with distinct traits, goals, and perspectives, learning why the monsters in all of us can make it hard to work together, and how to overcome that challenge.
The game’s blend of role-playing, storytelling, and strategy demonstrates the challenges of working with people with different training backgrounds and sets the stage for participants to develop creative solutions.
Here is a video trailer for the game experience:
We are currently developing a second version of Monsters of Appalachia that works for conference and workshop timetables.
Collaborators
Faculty Lead
Lead Game Designers
Original Research and Prototyping
Jessica Hammer
Kaitlin Heller
Elaine Fath
Vivian Young
Lanning Zhang
Varun Girdhar
Jiaqi Zhang